Ryan Metante FIEA Level Design
Sunday, October 30, 2016
Week 3 Assignment
The initial idea was to make a multiplayer map inspired by the breakout mode in Halo 5.
Messed around with the idea of rotating bases.
Scrapped that idea and focused on making a level like these from Super Mario 64.
Level Design Week 3
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment